CASE STUDY

Cartographer Games

Services Rendered

Summary

This was a videogame concept and website that was developed for the international UNESCO MGIEP 2015 gaming challenge and placed as one of the final 5 out of entries from 36 countries.

Every year, thousands of satellite images of disaster areas and unmapped areas need to be processed for aid or data collection. Cartographer would crowdsource the processing of these images through incentivized gaming.

Unfortunately, the game did not qualify for the final round of funding so it was not fully developed beyond the website and app interface